Graphics Software Engineer – Research Department

תיאור התפקיד

Lightricks creates award-winning apps – in the field of image, video and sound processing – used by hundreds of millions of content creators all over the world.

We develop apps based on cutting-edge research. Our graphics team creates intelligent visual effects driven by this research.

If you are looking to express your creativity while squeezing the maximum from the GPUs – we’d love to hear from you.

Responsibilities

  • Implement stunning visual effects driven by state of the art research.
  • Build infrastructure for the company’s rendering tasks.
  • Guide product development teams with graphics best practices.
  • Write clean, efficient code that is easy to understand, test and maintain.

דרישות התפקיד

Minimum qualifications:

  • Extensive knowledge of C/C++
  • Experience with rendering APIs (Open/WebGL, DirectX, Metal, Vulcan) and shading languages.
  • Familiarity with calculus and linear algebra.
  • Curiosity in benchmarking, debugging and optimizing code.

Preferred qualifications (any subset will be preferable):

  • Experience in building rendering engines (iOS, Android, Web, cross-platform).
  • Experience developing in Unity, Unreal.
  • Familiarity with Image processing, Computer Vision and packages like OpenCV, dlib, Eigen.
  • Experience with GPGPU (Cuda, Metal, OpenCL).
  • Android development experience.
  • Ability to lead and mentor engineers, guiding growth in technical skills.

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